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So very good, guessing there was 'radiosity' used to get that textured
look?
Bob
Larry Fontaine <lfo### [at] isdnet> wrote in message
news:380103BE.1A3DEBE5@isd.net...
> I'd say it looks 99.99% complete. Modeling and texturing are perfect,
> now you could maybe add a little to the inside. Then you should put it
> in a nice forest background or something like a scene out of Riven, and
> it'd look just like a photograph!
>
> Ken Matassa wrote:
>
> > I started this back in February with the intent of it being the
> > focus of an entry in the IRTC. Once I realized I wasn't going to
> > make the deadline, I stopped work on it. Recently I had the urge
> > to take another look at it.
> >
> > The structure is made up of 792 besier patches and represents one
> > half of a pod house as envisioned by James Gurney in his book
> > "Dinotopia The World Beneath". It was modeled in Moray 2.5b and
> > rendered with POVRAY 3.0. (If you are interested in seeing what
> > the finished structure should look like, find a copy of the book
> > and look at the illustration on page 62.)
> >
> > I haven't decided how I am going to proceed with the project. I'm
> > not happy with the overall proportions, and the problems I had with
> > DOS extender crashes while combining the individual sections, each
> > of which was created as a separate file to save modeling time, make
> > me want to try redoing it using meshes instead of besier patches.
> > The textures are currently rudimentary.
> >
> > Ken Matassa
>
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