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Ken Matassa wrote:
> I started this back in February with the intent of it being the
> focus of an entry in the IRTC. Once I realized I wasn't going to
> make the deadline, I stopped work on it. Recently I had the urge
> to take another look at it.
>
> The structure is made up of 792 besier patches and represents one
> half of a pod house as envisioned by James Gurney in his book
> "Dinotopia The World Beneath". It was modeled in Moray 2.5b and
> rendered with POVRAY 3.0. (If you are interested in seeing what
> the finished structure should look like, find a copy of the book
> and look at the illustration on page 62.)
>
> I haven't decided how I am going to proceed with the project. I'm
> not happy with the overall proportions, and the problems I had with
> DOS extender crashes while combining the individual sections, each
> of which was created as a separate file to save modeling time, make
> me want to try redoing it using meshes instead of besier patches.
> The textures are currently rudimentary.
>
> Ken Matassa
I recognized it immediately. I am quite impressed with the modeling, since I
know that organic shapes can be very difficult, and you have done such a good
job. I sincerely hope that you continue this project, I would love to see
the completed house. I had actually considered trying to model the same
thing in Pov, but I never got around to it. Maybe next you can try your hand
at Waterfall City.
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