Lutz Kretzschmar <lut### [at] stmuc com> wrote...
>
> And the language is so versatile, it's difficult to write a parser
> without using the POV-Ray code (which is a no-no).
>
Seems to me Thomas Baier wrote a little patch of POV-Ray (the POB patch)
which would parse the scene and output a binary file. I think it should be
possible (and not far to difficult) to do something similar to output MDL
files. That way you could use POV-Ray code. For info on the POB SDK, check
out:
http://www.stmuc.com/thbaier/pob_sdk.html
-Nathan
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