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Thanks for the effort. What I eventually am trying to get is a "christmas bulb in
a wiffle ball in the fog," except my wiffle ball is an isosurface.
This whole effect renders quickly, is intuitively set up, and only requires a
White*14 intensity SPOTLIGHT.
When i go to POINTLIGHT, I have to put that plane in there and raise the intensity
several orders of magnitude to get it to work. And as you said, requires a long
render time.
What's the difference between spot & point lights??? Is this "intentional"??
"Jerome M. BERGER" wrote:
> Attached is a render with your parameters at 640x480. One of the sphere
> has a blue pigment, one is red and one is green, the other are still
> white but the media effect washes them out completely and all appear
> white...
>
> Jerome
>
> PS: jpeg played havoc with most of the blue dots from the media but some
> still remain to show it's here...
>
> --
> *******************************
> * they'll tell you what can't * mailto:ber### [at] inamecom
> * be done and why... * http://www.enst.fr/~jberger
> * Then do it. *
> *******************************
>
> ------------------------------------------------------------------------
> [Image]
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