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>The clip is very neat. With which software did you model it ? Spatch ? If
so, I
>am going to learn more how to use it.
Well, this is just one person's experience, but I really tried to get sPatch
to work for me but I could not learn to control it. The clip was made with
the demo version of Rhino. I still have about ten runs left before the eval
gives out (heh, I set aside whole weekend days for one of fifteen Rhino eval
runs). The frightening thing is that I may just end up buying Rhino. There
are two negatives to this:
1) it is $800. That's a tough pill to swallow.
2) there is something much more fun about using free or cheap shareware
tools (so far I have only registered leveller but I would register a nice
POV-specific texture program). It almost feels like "cheating" to use
Rhino. But I really haven't found any other way to model decent shapes that
don't fit the sphere/cylinder/hyperellipsoid CSG model very well.
There is one positive to it:
Besides POV itself, it has to be just about the coolest piece of graphics
software I've ever seen.
derek
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