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Margus Ramst wrote:
>Bravo! It looks like cave and feels like a cave too, somehow.
Thanks!
>Suggestions:
>1) Use area_lights, especially for the near light.
OK, but in that case I'll need someone to render the final image for me. My
limited computer power (P150 with 16MB RAM) makes it almost impossible for
me to use other programs while POV-Ray is rendering, and I really can't be
without my computer for so many hours I figure it'll take.
>2) The texture of the stone needs a bit more fine grain, I think. It looks
>somewhat like half-liquid clay right now.
I'll have a look at it.
>3) I'd make the railing less yellow. This is just personal taste, though.
I'll have a look at that too.
Greetings,
Rune S. Johansen
---
Visit The RSJ Website at http://rsj.mobilixnet.dk
for all my 3D images, stereograms, tutorials,
The POV Desktop Theme, 350+ raytracing jokes,
miscellaneous other things, and a lot of fun!
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