POV-Ray : Newsgroups : povray.binaries.images : Re: More "infinite" reflection : Re: More "infinite" reflection Server Time
3 Oct 2024 21:22:00 EDT (-0400)
  Re: More "infinite" reflection  
From: Gail Shaw
Date: 4 Oct 1999 04:09:32
Message: <37f860bc@news.povray.org>
Lummox JR wrote in message <37F### [at] aolcom>...
>Inspired by the infinite reflection inside a dodecahedron, I figured I'd
>try it myself. Took me forever to figure out the vertices so that I
>could add the edges, but those were important as without them the
>reflections tend to get cut off (instead of seemingly hidden behind a
>cylinder).
>This only had max_trace up to 20. The three spheres in the foreground
>are the real ones, and all the others are reflected. This is inside a
>large dodecahedron; the camera is right in front of the near edge of the
>shape.
>Total render time: About 90 minutes. (Yes, and for a 320x240 image.
>Urgh.) That time might be a little high due to my screen saver kicking
>in occasionally, but not *very* high. I'm using a Pentium 166, so I'm
>not expecting a stellar render time anyway. I can't help but wonder,
>though, if some bounding shapes would help.
>

That's really nice. Could you please share the source and I'll
try it on my PIII 450.

Gail
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