POV-Ray : Newsgroups : povray.programming : Solid meshes ? : Re: Solid meshes ? Server Time
28 Jul 2024 18:15:44 EDT (-0400)
  Re: Solid meshes ?  
From: Nathan Kopp
Date: 3 Oct 1999 00:02:04
Message: <37f6d53c@news.povray.org>
Ron Parker <par### [at] fwicom> wrote ...
> /*
> On 01 Oct 1999 16:43:44 +0200, Thomas Willhalm wrote:
> >
> >Hello,
> >
> >some time ago, there has been a discussion about adding support of CSG
> >for triangle meshes. Has this been realized? Please tell me, if such
> >a patch exists or whether it's included in the superpatch.
>
> If it's not in the current one, it'll be in the next one.  I'm pretty
> sure it's in UVPOV, Nathan Kopp's photon-mapping and UV-mapping patch.
>

Yes.  I did play around with that a bit.  My solution is very simple and has
a number of flaws and shortcomings (which have been discussed previously in
this group), but has gotten the job done for me in a few situations where I
needed it.  :-)

-Nathan


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.