POV-Ray : Newsgroups : povray.text.scene-files : Obfusicated POV, Anyone? : Re: Obfusicated POV, Anyone? Server Time
28 Jul 2024 18:16:38 EDT (-0400)
  Re: Obfusicated POV, Anyone?  
From: Ian Burgmyer
Date: 1 Oct 1999 00:04:09
Message: <37f432b9@news.povray.org>
AHHHHHHHHHHHHHHHHHHHHHHHHHHH!!!!!!!!!!!

Nice fractal!  Is it in the Mendlebrot set, by any chance?  Before I got
into ray-tracing, I had a huge passion for fractels.  I was especially fond
of FractInt (and still am :)

--
This message brought to you by:
-=< Ian (the### [at] hotmailcom >=-

Please visit my site at http://spectere2000.cjb.net! :)

Mark Wagner <mar### [at] gtenet> wrote in message
news:37f2e792@news.povray.org...
> A first attempt at writing obfusicated POV code.  It is based on a recent
> post by Neiminen Juha in c.g.r.r
>
> camera{location<yes,yes+on,yes+true> look_at -u }light_source{9-9*x
> yes}#declare Z=-true;#while(Z<on)#declare X=-2;#while(X<true)#declare
> r=X;#local i=Z;#version
clock;#while((version<true)&(((r*r)+(i*i))<4))#local
> a=((2*r*i)+Z);#local r=((r*r)-(i*i)+X);#local i=a;#version
> (version+.05);#end sphere{<(X),(.5*version),(Z)>.02 pigment{ color
> ((z*version)+v+(x*(1-version)))}}#declare X=(X+.02);#end#local
> Z=(Z+.02);#end
>
>
> Mark
>
>


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.