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Hi Ken, you recently wrote in moray.win:
> Chew on this :)
See moray.binaries<g>. I can't post the complete MDL file because I
did this with a build that has a newer file format.
But the texture is in the Material Library file format and can be
loaded into the Material Editor of V3.1, and we were talking about
materials.....
Naturally, Moray outputs much neater POV code with correct
indentation.... arghh, ouch, no, no, not the indentation police,
please....mercy, I'll talk, I swear...<G>.
- Lutz
email : lut### [at] stmuc com
Web : http://www.stmuc.com/moray
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