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Lutz Kretzschmar <lut### [at] stmuc com> wrote in message
news:37d### [at] 194 174 214 110...
> Hi Ian Burgmyer, you recently wrote in moray.win:
>
> > I'm interested in creating Moray plugins, but I don't have very much
> > programming experience in C++.
> How about C? I would say for a programmer with good experience should
> find it reasonably easy after looking at the docs and the sample
> plugin.
Alright. . .
> > Can they just be simply scripts that place objects here, here, and
> > here without > having to have a ton of different specifications,
> > or are they harder then that?
> I would say it's a bit harder than that, since it's not a scripting
> language, but not really difficult.
Not really difficult? Okay, I'll give it a go.
> > I have Microsoft Visual C++ 4.0. Will it be at all difficult to compile
it?
> Hmmm. If you use the C version, you should have no problem.
>
> Once you have the SDK, you should join the SDK Mailing list, so that
> if you have questions about compilation etc, other SDK developers (and
> myself) will help you.
>
> - Lutz
> email : lut### [at] stmuc com
> Web : http://www.stmuc.com/moray
Thanks for your reply! :)
BTW, Moray is probably the BEST POV-Ray modeler I've used. I've tried quite
a few, also.
-Ian
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