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First, position the base and carver object however you want then. Now, go
onto the create object screen in Moray. Then, add a CSG object. Now,
first, ADD the base object, then the carver object. Now, under CSG type,
select "difference". That's if you want the two solids to "cancel each
other out". If you want then to "fill each other", so to speak, click
"intersection". I find intersection a tad hard to explain. You'll see it,
probably ;)
Hope this helps!
-Ian
Scott Urban <sur### [at] columbus rr com> wrote in message
news:37bf78ff@news.povray.org...
> im am used to using 3d modelling lab where i could take an object like a
> cyllinder and use it to make a hole in a plane is it possible to do that
in
> moray or not?
>
>
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