POV-Ray : Newsgroups : povray.text.scene-files : Shortest code again : Re: Shortest code again Server Time
28 Jul 2024 18:15:40 EDT (-0400)
  Re: Shortest code again  
From: Bob Hughes
Date: 7 Sep 1999 22:43:39
Message: <37d5cd5b@news.povray.org>
Light source is up and right, which is white in color as is also the
cylinder objects which are 60 in number having a medium highlighting
and arranged into a circle on the y plane, perhaps making a spoke/hub
object.  Camera looking downward 22.5 degrees but looking toward -x.
Possibly black and green granite plane as ground/floor.

Bob

Nieminen Juha <war### [at] cctutfi> wrote in message
news:37d519d9@news.povray.org...
>
>   Try to guess how does the output look like before rendering.
>
> camera{location<4,2>look_at 0}light_source{9,1}union{#local
A=0;#while
> (A<360)union{cylinder{y-z,x-y,.02}cylinder{y-z,-x-y,.02}rotate
y*A}#local
> A=A+9;#end pigment{rgb x}finish{specular
.5}}plane{y,-1pigment{granite}}
>
>
> --
>
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i
]
> ):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*-
Warp -*/


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