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Hi,
>I wonder if Thomas has had similar problems. I have noticed that when converting
>some models with 3DWin that no matter what the smoothing angle specified there
>are some times a few to several triangles that are still represented as simple
>triangles instead of as smooth triangles.
Hmm, current 3DWin import of OBJ files is very simple. It processes
only face information (no normals or uv faces). Smoothing is done in a
seperate stage.
I have found and tested some very strange OBJ files with missing
vertices, wrong face to vertex links, double faces and lots of
degenerated faces.
3DWin tries to fix this errors and throws out such faces.
-Thomas
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