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>How to make an incline prism with POVray ?
>
>I can find in User's guide how to make a prism with a base in a plan, and
>going 'upward' (i.e if the base is in x,z plan, the moving axis of the
prism
>is along the y vector.
>
>Buit how can I do a prism inclined like the Pise tower ? (with, for
instance
>a moving vector incline with 20 degrees to an axis..).
>
>Is my only choice is to use a mesh or a straight prism cut by 'inclined
>boxes' ? That would be very long and tedious compared to my simple
polygonal
>base and prism shape...
>
>I could use SPatch, but I need a rigorous definition of the polygonal base,
>and in SPatch I can't define coordinates other than by moving the cursor
and
>counting the grid marks....
>
Is it possible to define a Polygon and move it along some path ?
>Thanks you for your help.
>
>
>
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