POV-Ray : Newsgroups : povray.unofficial.patches : Non-triangular patches -> triangles...? : Re: Non-triangular patches -> triangles...? Server Time
2 Sep 2024 18:16:14 EDT (-0400)
  Re: Non-triangular patches -> triangles...?  
From: Cliff Bowman
Date: 20 Aug 1999 13:24:09
Message: <37bd8f45.61782948@news.povray.org>
On Fri, 20 Aug 1999 08:00:02 -0700, Ken <tyl### [at] pacbellnet> wrote:

>
>
>Gilles Tran wrote:
>> 
>> Sorry, but obj2pov doesn't support batch processing and exports to the other
>> mesh syntax, not the mesh2 one. Of course you can run obj2pov in a batch
>> file (*.bat) but you'll have to add the texture info by hand in each obj
>> file before processing.
>> 3DS2pov supports batch provessing of 3DS files and the mesh2 syntax, so if
>> you can export to 3DS it's a possible solution.
>> Gilles Tran
>
>The website I referred to specifically say's that it supports the UvPov version
>of meshes. I still am unsure about textures and batch files though.
>
Does uv mapping (not mesh2 per se but uv_mapping version of mesh) with
very little work. I know - I got OBJ2POV via your links page in the
first place!

Doesn't do batch converts though, and has been known to crash on some
(poorly designed0 .OBJ files... which is why I'm looking into the .OBJ
format myself.


Cheers,

Cliff Bowman
Why not pay my 3D Dr Who site a visit at http://www.who3d.cwc.net/


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