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I consistently use a rgb 1.5 light as the main starting point since a
rgb 1 plane, with default finish, which is perpendicular to both light
and camera will show this "white" plane as very nearly white indeed,
otherwise it would be gray. There's my logic.
Bob
eric <ski### [at] hotmail com> wrote in message
news:37bb15e7@news.povray.org...
> Thank you all for your help and advice.. I'm new to POVRay (and
raytracing,
> actually..), and it's not always easy to understand tuning...
>
> Anyway, I tried the various tricks you all gave me, and, finally, I
have the
> feeling that the most realsitic, in my case, was to put a multiplier
on
> colors statements (like 'rgb 2').
>
> I appreciate your help and look forward being able to help you, too.
> :o)
>
> Eric
>
>
>
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