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>I'm currently trying to render a in-house scene, and so, I need to simulate
>a white ceiling.
>But when I try to specify a white texture, I always get a gray ceiling,
even
>when there is a light veryclose to it.
>
>Could you give me some hints about this difficulty ?
>
>I tried to play with ambiant, diffuse, etc.. but no effect seems OK..
>
>Thnaks for your help.
Try placing the light source as far from the object, as possible
(inside the room of course). I don't know if you'll get satisfying
result, but in my scenes textures looked brighter.
--
Wojtek Bauman aka reaver | rea### [at] spleenwawpl | ICQ: 3429749 |
http://reaver.spleen.waw.pl | PGP: finger bauman@inx.pm.waw.pl |
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