POV-Ray : Newsgroups : povray.programming : 3d Geometry--averaging normals : 3d Geometry--averaging normals Server Time
28 Jul 2024 18:25:10 EDT (-0400)
  3d Geometry--averaging normals  
From: cadman
Date: 14 Aug 1999 11:10:13
Message: <37b586d5@news.povray.org>
Okay, I'm not real educated with math, esp. that in 3 dimensions.
I need 1) to find the normal of 4 (or more) adjacent planes and 2) to
average them all together to get the normal argument for smooth_triangle.
'Net resources are welcome.

Thanks so much


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