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In article <37B4E33B.5CBBB22F@sitc.net>, TigerHawk <tig### [at] sitcnet> wrote:
>That's not a bad idea at all....though for huge objects, wow. I think most of
>the things I need to do I will try and do with sPatch. Right now I am still
>learning how to make it work right (I found the hide function today,
>yay!)....I'm having trouble figuring out how to do indentions in an already
>created surface...I just haven't used it enough, but it is the only modeller
I think what you're going to need to do is split up the surface and move the
points on the spline where you moved it, for instance if you have a piece of
paper:
+--------+
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+--------+
You'll need to add some additional sections to it like:
+--+--+--+
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+--+--+--+
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+--+--+--+
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+--+--+--+
and move the points in the middle to bend the surface. If the surface isn't in
the x, y, or z planes you'll have a real hard time doing this (getting the
points lines up). sPatch could use a user drawing plane, but then again,
AutoCAD spoiled me years ago with it.
Hope that is of some help....
PHIL
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