I am completing a program that will generate shells for POVray. The program
will generate a mesh of "triangles", as well as a mesh of
"smooth_triangles".
I have had no problem attaching a single texture to the entire mesh of
triangles, or smooth triangles. I have also been able to attach unique
textures to individual triangles in the mesh.
The problem is trying to attach a unique texture to individual
smooth_triangles in a mesh of smooth_triangles.
Does anyone know the correct syntax?
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