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Note also that if you want to _first_ rotate about the y axis and _then_
about the x axis, you can do it this way:
rotate <0,45,0> rotate <30,0,0>
--
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
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![](/i/fill.gif) |