POV-Ray : Newsgroups : povray.programming : Blob to mesh patch! : Re: Blob to mesh patch! Server Time
29 Jul 2024 00:24:21 EDT (-0400)
  Re: Blob to mesh patch!  
From: Nieminen Mika
Date: 4 Aug 1999 10:24:39
Message: <37a84d27@news.povray.org>
Alexander Enzmann <xan### [at] mitreorg> wrote:
: Ummm, bad example - since that equation is of the form z = f(x, y), you
: can parameterize & generate a nice surface quickly.

  The point was the the surface is infinite and you would have to calculate
an infinite number of triangles to triangulate it.

-- 
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


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