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Nathan Kopp <Nat### [at] koppcom> wrote:
: The real benifit here is when this is extended to isosurfaces.
I would like to see how do you triangulate a z=sin(x)+sin(y) surface... :)
--
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
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