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Thanks Margus. I'll give that a try, although I'm not sure where
the setting is to "save as...." I'll have to play with paint to see if
there is something there.
<p>Also want ot say thanks to Ken for a quick response.
<p>Margus Ramst wrote:
<blockquote TYPE=CITE>AFAIK, POV only supports uncompressed 24-bit BMP-s
(although I'm unsure about
<br>the 24-bit part). Make sure your file is an uncompressed truecolor
BMP.
<p>Margus
<p>Scott Stewart wrote:
<br>>
<br>> File type not supported. That is the message.
<br>>
<br>> Ken wrote:
<br>>
<br>> > Scott Stewart wrote:
<br>> > >
<br>> > > Wow! What a treasure trove of POV-ray people! I have spent
the last
<br>> > > hour going over hundreds of messages. I still haven't found
an answer
<br>> > > to what you may call a very simple problem.
<br>> >
<br>> > Welcome aboard.
<br>> >
<br>> > > I want to create reefs for an underwater scene. It seemed
logical to
<br>> > > use a height_field so I created a bitmap image to use as my height_field
<br>> > > but POV-ray will not recognize the file type. I can't find
a bitmap to
<br>> > > targa converter. Am I approaching this all wrong?
<br>> > >
<br>> > > height_field {
<br>> > > sys "reef.bmp"
<br>> > > pigment {White}
<br>> > > smooth
<br>> > > translate <-.5, -1, 0>
<br>> > > water_level .5
<br>> > > }
<br>> >
<br>> > It looks perfectly acceptable to me. You could also try using a
.gif image
<br>> > but the .bmp format should be working if you are using POV-Ray
for windows.
<br>> > What is the exact error message that you are recieving from Pov
?
<br>> >
<br>> > --
<br>> > Ken Tyler
<br>> > 1100+ Povray, Graphics, 3D Rendering, and Raytracing Links:
<br>> > <a
href="http://home.pacbell.net/tylereng/index.html">http://home.pacbell.net/tylereng/index.html</a></blockquote>
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