POV-Ray : Newsgroups : povray.programming : Texture Coords? : Re: Texture Coords? Server Time
28 Jul 2024 18:15:36 EDT (-0400)
  Re: Texture Coords?  
From: Mete Ciragan
Date: 3 Oct 1999 10:47:38
Message: <37F76C8E.6FAACE97@swissquake.ch>
Thanks!  I guess this one should work.  The super patch didn't work properly.
I had to download the DJGPP version, which doesn't show any messages or
something.  I didn't install POV-Ray for Windows, because its installer
overwrites some important DLL's, which kills VC 6.

- Mete

Karl Pelzer schrieb:

> Mete Ciragan schrieb:
> >
> > Hi,
> >
> > I'm working on a Povray exporter for my 3d app.  It currently can export
> > meshes with smooth triangles, but I want to export texture coordinates
> > as well.  How is that done in povray?
> >
> > Any hints?
> >
> > - Mete
> >
> > ---
> > met### [at] swissquakech
> > http://www.swissquake.ch/chumbalum-soft/
>
> I don't know if it's the right thing but you can take a look on Chris
> Colefax' pages. He relesed a triangle mapping macro which will work with
> standard POV.
> http://www.geocities.com/SiliconValley/Lakes/1434/#New
>
> Karl


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