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Try
sphere {
<0,0,0>,5
texture {
pigment {
image_map {
sys "filename.bmp"
map_type 1
}
}
}
}
Brendan Ryan
Chuck Roberts wrote:
> Excuse me for being so daft. But how do I wrap an image map around a
> sphere? Here's what I have, copied from the Insert, Ready made, Image
> map file for POV 3.1g:
>
> sphere
> {<0,0,0> 5
> texture
> {
> pigment
> {
> image_map
> {
> sys "marsmap.bmp"
> interpolate 2 // smooth it
> once // don't tile image, just one copy
>
> }
> // transform it to unit-size (-1 to +1)
> translate -0.5*(x+y) // center on the origin
> scale 2 // make it unit-sized
> }
> finish {ambient 0.3}
> }
> }
> This keeps coming out as a plane, but I see my image map on it at least.
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