|
|
Margus Ramst wrote:
>
> Ron said what they are. I can only say this: I just recently wished I had
> bitwise operators. This would have enabled me to create a random number
> generator in POV, which (I think) would have facilitated creating a Perlin noise
> macro.
> As things stand, I have a working 1D Perlin noise macro, but for the life of me
> I can't figure out how to extend it into multiple dimensions. OTOH, I basically
> re-invented the wheel here; I haven't looked at how it's done in POV etc. And
> since I figured out a bypass, the project is dormant.
>
> Margus
I have a link to an include file that adds bitwise operaters to Pov. Thus
the reason for the question in the first place.
See: http://www.enter.net/~cfusner/tutorial/tutorial.html#Samples
--
Ken Tyler
See my 850+ Povray and 3D Rendering and Raytracing Links at:
http://home.pacbell.net/tylereng/index.html
Post a reply to this message
|
|