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Ron said what they are. I can only say this: I just recently wished I had
bitwise operators. This would have enabled me to create a random number
generator in POV, which (I think) would have facilitated creating a Perlin noise
macro.
As things stand, I have a working 1D Perlin noise macro, but for the life of me
I can't figure out how to extend it into multiple dimensions. OTOH, I basically
re-invented the wheel here; I haven't looked at how it's done in POV etc. And
since I figured out a bypass, the project is dormant.
Margus
Ken wrote:
>
> What are bitwise operations and why would someone use them in povray ?
>
> --
> Ken Tyler
>
> See my 850+ Povray and 3D Rendering and Raytracing Links at:
> http://home.pacbell.net/tylereng/index.html
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