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Ken wrote:
>
> Vahur Krouverk wrote:
>
> > Well, this reminds me recent discussion in c.g.r.r., where discussion
> > about hard-coded textures vs. "coded shaders" took place. Perhaps
> > someone could create patch for texture plugins: user creates it's own
> > texture with script, then specifies it as object texture and renders.
> > Best would be, if texture is in Renderman format (i.e. Renderman
> > shader). Any takers?
>
> http://www.cinenet.net/~mercier/bigpict.html
>
Well, indeed it is done already, but this page seems to be really old
and seems like he haven't published source code. Does anyone have
contact with him?
At least this page shows, that shaders in POVRay are possible...
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