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I'm new to this group because I alway use POV on Win-systems. I have a scene
that rendered fine on those systems but when I tried to render it on a
Unix-system it crashes.
Supposedly there's something wrong with a pigment-statement.
When it is simply:
pigment{Red}
everythings fine, but when that is changed to :
pigment{rgb<col.x+rand(rr)/10,col.y+rand(rr)/10,col.z+rand(rr)/10>}
or some variations on that form (taking a 3d-vector col and adding a 3d-vector
with random-values to it) POV gives an error-message.
Is there anyone here that can confirm or explain this?
Regards,
Remco
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