Hi
There is a patch available at:
http://www.biozentrum.unibas.ch/~xray/dino/pov/
where you can spezify for each vertex of a triangle an individual color.
Hope, this helps
v
Zan T.
Lothar Esser schrieb:
> Dear POV-Ray Programmers,
>
> this may be a bit off the subject but I wonder if it is possible to
> include a way in POV-Ray to draw triangles with three different colours
> one at each corner ( the interior of the triangle would then be filled with
> a colour gradient). I know that there are excellent workarounds available
> from Cris Colefax for Povray 3.0 and 3.1. However despite the neatness of
> these include files and macros it appears to me as if this could be easily
> done in Povray. One could extend this idea also a little bit further - well
> it will eventually lead to the possibility to assign texture coordinates
> to vertices in a more general way. I haven't really looked at Povray 3.1 so
> this may already be available and I just missed it but in the past textures
> were generated and transformed so that they fit to the object. But what would
> be nice in addition to that is to have an option to specify textures at each
> corner of a polygon or - in the case I am interested in of a triangle. This
> would reduce the amount of work the user has to do to make sure that
> the texture really lies in the correct position with respect to the outline
> of the object.
>
> Thanks,
>
> Lothar Esser
>
> ------------------------------------------------------------------
> Dr. Lothar Esser
> UT Southwestern Medical Center Dallas
> 5323 Harry Hines Blvd.
> Dallas Texas 75235-9050
> E-mail : ess### [at] chopswmededu
> ------------------------------------------------------------------
Post a reply to this message
|