POV-Ray : Newsgroups : povray.windows : Rust: how to? : Re: Rust: how to? Server Time
28 Jul 2024 08:34:59 EDT (-0400)
  Re: Rust: how to?  
From: Ken
Date: 22 Aug 1999 02:16:32
Message: <37BF959C.E4FECB67@pacbell.net>
Nieminen Mika wrote:
> 
> Chuck Roberts <rob### [at] accnorg> wrote:
> : I have POV 3.1g. How do I make a metallic object look rusty and old? I
> : don't want the whole thing a rust color, I want patches of rust.
> : Thank you.
> 
>   texture_map is the answer.

What is wrong with color_map combined with pigment_map ?

An image_map would work as well but is considered cheating by the purists.

  You could also use material_map or even height fields with any of the
previously mentioned methods.

-- 
Ken Tyler

See my 700+ Povray and 3D Rendering and Raytracing Links at:
http://home.pacbell.net/tylereng/index.html


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.