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I've given some thought to it, but I have never used iso surfaces before
(though I know what they are). The only thing about iso surfaces is they seem
rather low quality to me. Without a multitude of points, won't you get some
polygonal entities in your Pov-Ray scenes?
Tim Soderstrom
Tig### [at] SticNet
"Mr. Art" wrote:
> Have you given any thought to using isosurfaces in the pov super patch?
> I have seen planet surfaces, faces, engraved rings, rocks and a
> spectacular set of clouds, all done with isosurfaces.
> Check the p.b.i ng for examples
>
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