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Excuse me for being so daft. But how do I wrap an image map around a
sphere? Here's what I have, copied from the Insert, Ready made, Image
map file for POV 3.1g:
sphere
{<0,0,0> 5
texture
{
pigment
{
image_map
{
sys "marsmap.bmp"
interpolate 2 // smooth it
once // don't tile image, just one copy
}
// transform it to unit-size (-1 to +1)
translate -0.5*(x+y) // center on the origin
scale 2 // make it unit-sized
}
finish {ambient 0.3}
}
}
This keeps coming out as a plane, but I see my image map on it at least.
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