Nieminen Mika wrote:
> Non-linear transformations are not possible in raytracing.
<snip>
> .....(it) is not possible for mathematical objects. It is possible
> for meshes since you always can change the coordinates of the vertices, but
> for mathematical objects it simply is not possible (or too difficult to be
> achieved).
> If you want mesh-based objects, you can always model them with a modeller.
> Then you can apply any transformation you want to them.
<smile> Ahh well. I never said it "could" happen. Just said it'd be nice to
have. :{)
I guess I'll just add this to my 'Beam me up Scotty!" list of things I'd love to
see in RL but just aren't feasible... for now...
David
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