POV-Ray : Newsgroups : moray.win : An easy way to import textures : Re: An easy way to import textures - Alabaster.mtx (0/1) Server Time
29 Jul 2024 06:28:06 EDT (-0400)
  Re: An easy way to import textures - Alabaster.mtx (0/1)  
From: Fabien Mosen
Date: 13 Aug 1999 05:44:42
Message: <37B3E8D1.73124E7F@skynet.be>
Alan Kong wrote:
> 
> On Tue, 10 Aug 1999 07:45:12 GMT, lut### [at] stmuccom (Lutz Kretzschmar) wrote:
> 
> >Note that the second layer is a bit strange in that it defines both
> >phong and specular in the finish.
> 
>   I've seen this in other textures before, Lutz. It's how some people choose
> to show a pronounced highlight within a highlight.

If you want a veeery nice varnished wood, using both specular and phong
is the way to go; the result is much more realistic, you get the
softness
of the specular, and the crisp of the phong.

Fabien.


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