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>...my particle system (I have given up doing it in POV
because the limitations of the language make it really hard a task,
and speed is an issue, too.)<
That is why I switched to C++ for my particle system simulator, but I
was hoping you would succeed in doing it in POV. Oh, well, looking
forward to seeing your simulator. Or maybe I will not see it, if it uses
the Windows API and/or source code isn't available.
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