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Because of the triangle malloc bug in the superpatch, I recently had to use
mesh2 instead of mesh. While the format is quite elegant, I had one major
problem with it: the need to specify the number of elements in the arrays. Since
I was reading in coordinates from a file, I had no way of predicting this
number. This made mesh2 generation rather cumbersome.
So the question: is specifying the number of elements really necessary? I would
imagine it only speeds up initial parsing. Dropping it would, IMO, make using
mesh2 easier.
Margus
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