POV-Ray : Newsgroups : povray.programming : Blob to mesh patch! : Re: Blob to mesh patch! Server Time
29 Jul 2024 00:30:01 EDT (-0400)
  Re: Blob to mesh patch!  
From: Nathan Kopp
Date: 4 Aug 1999 21:38:17
Message: <37A8EAC4.65011636@Kopp.com>
Well, of course it wouldn't work in all instances, but that doesn't mean it
is without merit.

-Nathan

Nieminen Mika wrote:
> 
> Nathan Kopp <Nat### [at] koppcom> wrote:
> : The real benifit here is when this is extended to isosurfaces.
> 
>   I would like to see how do you triangulate a z=sin(x)+sin(y) surface... :)
> 
> --
> main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
> ):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


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