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Ansgar Philippsen wrote:
>
> Additionally, as mentioned by T.B., it would be good to incorporate this into
> the Super/UV patch, and therefore I need to dig into the mesh2 structure.
> <SIGH> so much to do and so little time :)
>
Actually, it shouldn't take too much time. mesh2 is simply a different
parser for the mesh object. Internally it is the same object.
-Nathan
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