Thomas Baier wrote:
> Would it be possible to generalize it?
> Both "Superpatch" and "UV Patch" implement the new object "mesh2"
> which defines a more efficient handling of triangle meshes.
> Additional it allows texurizing individual faces or groups of faces.
> It would be nice to have a switchable, general interpolation/blending
> of face materials. Possible ?
To be honest, I do not know. I need to look at the structure of the mesh2
implementation. It would be nice if SuperPatch and UVPatch could somehow be
merged. The UV Patch I have found, still looking for the SuperPatch download
:)
I will look into this and post results...
Ansgar
aphilipp at bioz dot unibas dot ch
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