POV-Ray : Newsgroups : povray.windows : Re: meshes : Re: meshes Server Time
28 Jul 2024 08:22:32 EDT (-0400)
  Re: meshes  
From: Ken
Date: 29 Jul 1999 23:28:00
Message: <37A11B1A.E9F5EAB4@pacbell.net>
Peter Popov wrote:
> 
> On Fri, 30 Jul 1999 09:11:41 +1000, Steven Jones <ste### [at] tsncc>
> wrote:
> 
> >Does anyone have a program or macro to find the X, Y and Z extents of a
> >triangle mesh?
> 
> You can use the SuperPatch min_extent and max_extent functions. if you
> want to use official POV only, try this. Use Warp's mesh compressor
> (Unkle Ken knows the link) and make a macro to read the points list
> and find the min and max extent. If you can't do it, I'll do it for
> you, just let me know.
> 
> Peter Popov
> ICQ: 15002700

Warp's mesh compressor
http://www.students.tut.fi/~warp/

Also if you are converting from another 3d format to a pov mesh two
conversion utilities will give you those figures.

3DWin has a menu function that display these amounts for each mesh object:
http://www.stmuc.com/thbaier/

wctv2pov actually supplies the min/max extents in the file it produces:
http://www.europa.com/~keithr/crossroads/

-- 
Ken Tyler
  
mailto://tylereng@pacbell.net
http://home.pacbell.net/tylereng/links.htm


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