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Peter Popov wrote:
>
> On Fri, 30 Jul 1999 09:11:41 +1000, Steven Jones <ste### [at] tsn cc>
> wrote:
>
> >Does anyone have a program or macro to find the X, Y and Z extents of a
> >triangle mesh?
>
> You can use the SuperPatch min_extent and max_extent functions. if you
> want to use official POV only, try this. Use Warp's mesh compressor
> (Unkle Ken knows the link) and make a macro to read the points list
> and find the min and max extent. If you can't do it, I'll do it for
> you, just let me know.
>
> Peter Popov
> ICQ: 15002700
Warp's mesh compressor
http://www.students.tut.fi/~warp/
Also if you are converting from another 3d format to a pov mesh two
conversion utilities will give you those figures.
3DWin has a menu function that display these amounts for each mesh object:
http://www.stmuc.com/thbaier/
wctv2pov actually supplies the min/max extents in the file it produces:
http://www.europa.com/~keithr/crossroads/
--
Ken Tyler
mailto://tylereng@pacbell.net
http://home.pacbell.net/tylereng/links.htm
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