POV-Ray : Newsgroups : povray.general : A modest proposal : Re: A modest proposal Server Time
29 Jul 2024 20:24:03 EDT (-0400)
  Re: A modest proposal  
From: Lance Birch
Date: 27 Jul 1999 04:26:40
Message: <379d6d40@news.povray.org>
haha, some of you just knew I was going to reply to this didn't you?  ;-)

>Ahem... Ehh... Why does 3DS scream in my eyes when I read this? *sighs*
>The basic idea of pov is a raytracer, not a cheap hack at a mesh
>handler...

Well, when it comes to 3DS, you're right, it SUCKS!  However, I must note
that there is a MASSIVE difference between 3D Studio and 3D Studio MAX.  3D
Studio isn't even considered a product any more (and it's not sold from
authorised dealers).

The fact is that meshes are extremely powerful and CAN produce perfect image
quality if the artist and the renderer are careful.  The introduction of
such techniques as NURBS and adaptive degradation make meshes perfectly
smooth (finally!!!).

So in conclusion, leave POV-Ray the way it is because as a raytracer it
ROCKS!  And second, please don't criticise renderers that you haven't used
the latest version of (for more than a month)  :)

hehe, OK, that's my 2 cents, feel free to flame me now.

--
Lance.


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