|
|
A question:
Is all this triangulation of objects worth the efforts? Ok, you get a
preview. So what? I think that there are many other things more important
for the povteam to do than worrying about previews. Making trianguation
code for _all_ the objects is not a trivial thing and the benefits are
questionable. If you want a preview, use a modeller.
And besides, implementing an OpenGL or whatever preview would make povray
non-portable.
--
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
Post a reply to this message
|
|