POV-Ray : Newsgroups : moray.win : IK : Re: IK Server Time
29 Jul 2024 02:32:23 EDT (-0400)
  Re: IK  
From: Bernd M  Jordan
Date: 26 Jul 1999 19:37:32
Message: <379cf13c@news.povray.org>
I second Lutz's recommendation to check out the tutorial. When I started
with IK I looked at the robot.mdl file that comes with Moray 3.1 but
couldn't really get a handle on it. Then I followed the tutorial and
everything started to make sense. They key thing is to think about how the
model will work, i.e. what part influences what other part. You then build
the chain (or better: tree) of objects. It helps when you start with the
object that influences all the other ones.

Hope it helps.

Bernd

Lutz Kretzschmar wrote in message <378### [at] 194174214110>...
>Hi T'vakah, you recently wrote in moray.win:
>
>> I don't see a white skeleton, the model doesn't change.
>Then you haven't setup IK correctly. Please work through the IK
>tutorials on our website. It may make it clearer as to how the object
>hierarchy needs to be setup.
>
>Go to  http://www.stmuc.com/moray/, click on Downloads, Tutorials.
>
>- Lutz
>  email : lut### [at] stmuccom
>  Web   : http://www.stmuc.com/moray


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