POV-Ray : Newsgroups : moray.win : Plugins, plugins, plugins... : Re: Plugins, plugins, plugins... Server Time
29 Jul 2024 02:25:20 EDT (-0400)
  Re: Plugins, plugins, plugins...  
From: Nieminen Mika
Date: 26 Jul 1999 10:30:21
Message: <379c70fd@news.povray.org>
Alex Magidow <axi### [at] mninternet> wrote:
: Also, couldn't you just do that in POV-Ray anyway?

  The point is that you could do that while still being able to see the
wireframe and model with the mouse. You can do it with povray, but you
can't see the scene before you render it.

: While it might be nice to tweak POV-files, I wouldn't want to have to
: type in 10 lines of code every time I wanted to replicate an item.

  No-one is saying that every creation/transformation process should be done
by scripting. A scripting language would be nice to create things not possible
with the GUI.
  Ok, suppose that somebody gets the random placement plugin. Now you would
want to place the objects randomly along a sine-wave. What do you do? Since
you have no plugin for this, you a) don't do it, or b) make another plugin
or enhance the existing plugin for this.
  Oops, now you want the objects along the curve exp(x^2)*cos(x^3)-tan(5).
What do you do? Another plugin?
  With a scripting language you just type the function in the right place
and that's it.
  Got it?

-- 
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


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