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In povray.general Ron Parker <par### [at] fwicom> wrote:
: It would be nice if it were possible to
: decompose every object into triangles to within specified tolerances
Is it possible for any object type in povray?
What about the infinite objects (planes, polys...)? How do you make an
infinite triangle?
What about csg?
--
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
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