POV-Ray : Newsgroups : povray.programming : Realistic terrain patch : Re: Realistic terrain patch Server Time
28 Jul 2024 20:35:18 EDT (-0400)
  Re: Realistic terrain patch  
From: Ken
Date: 28 Jul 1999 12:55:18
Message: <379F34C0.288EC851@pacbell.net>
ingo wrote:
> 
> Ray Gardener heeft geschreven in bericht <379e7f8d@news.povray.org>...
> >Has anyone done a realistic terrain
> >bumpmapping patch for POV-Ray? .......
> 
> Ray,
> using the option to use bitmaps as a function for an isosurface object in the
> superpatch might be what you're looking for. Have a look in p.b.images for the
> threads: a new hf technique, spherical isosurface heightfield, displacement
> mapping is very fun (1&2) and funny isosurface head... etc, all posted the last
> few weeks.
> 
> ingo
> --
> Met dank aan de muze met het glazen oog.

I second this suggestion. There are some really great things afoot and having
an HF editor that could contribute to the process would be of course a definite
plus. See the explaination for the "Funny isosurface head" to see what went
into it's construction and I think you will see where leveller could help in
the process. I sure can.



-- 
Ken Tyler
  
mailto://tylereng@pacbell.net
http://home.pacbell.net/tylereng/links.htm


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