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Lutz,
When you select the texture for the first time, it's scale is set as <1
, 1 , 1> even if your object's scale is set to <10 , 9.5 , 3>. But that
scale, <1 , 1 , 1>, is set prior to the object being scaled. So the
actual scale of the texture is in effect <10 , 9.5 , 3>. It is somewhat
tedious to do the math necessary to reset the texture's scale to a true
<1 , 1 , 1>.
By placing the pre-scaled object without a texture inside a CSG with a
scale set at <1 , 1 , 1> & applying your texture to the CSG, your
original object now has a texture with a true scale of <1 , 1 , 1>.
Lutz Kretzschmar wrote:
> Or you can press Alt-T, which selects the texture of the currently
> selected object.
>
> - Lutz
> email : lut### [at] stmuc com
> Web : http://www.stmuc.com/moray
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